Let’s start right off the bat by dispensing with the word remake. The Invisible Man is not a remake of the classic universal film, nor is it related in anyway shape or form to the novel written by Ralph Ellison. The only thing that this film shares with those other stories is that is the titular gimmick. If anything it should perhaps have been called AN invisible man rather than THE invisible man.
I realize that’s getting a little nitpicky, but I want to make sure you know what you’re getting into with this film. This is not just another universal monster movie. The Invisible Man is a tense thriller rather than a horror film. It begins with woman named Cecilia escaping her overly controlling, brilliant scientist, and sometimes abusive boyfriend. Two weeks later she discovers his committed suicide, and that’s when strange things start to happen around. It would’ve been a good idea to lean into the paranoia here, but the problem is the very title of the film tells us exactly what’s going on, and we already know Cecilia isn’t crazy. As a result, when we arrive at the climaxes, instead of feeling vindicated, it becomes more of an adventure in search of a resolution.
That’s not to say this is a bad film. They do extremely well in the first two acts with the small things, the little scares. Things like the door chain swinging back-and-forth or the hairbrush being in a different place after we pan away. Because they do the small scares so well, they earn the bigger ones. The film definitely moves us from climax back to tension back to climax and back again several times, and does so at an impressive pace. When the moments of horror come, they are truly shocking.
Nevertheless, the film does suffer from predictability. It’s reasonably easy to tell what’s going to happen next and where the plot is about to go, though there are enough twists and turns to occasionally make you second-guess. Without spoiling the ending, they attempt a bit of a twist there but then immediately undermine it in an attempt to have their cake and eat it too. I can’t blame them, they’re obviously setting up for a sequel, and one that I wouldn’t mind seeing.
Ultimately, this is a well-done thrill ride and well worth the watch. The Invisible Man opens in theaters February 28
It was the day after Valentine’s and the young woman reached out and handed a long stemmed carnation to the monstrous Skeksis. A gnarled, mottled claw reached out and accepted the flower. If you looked closely, you might think he was smiling. The little Primarina next to him certainly was.
It’s been a while since I made it out to Zip Con. It used to be a regular stop on my cn circuit, and my main anime show, but in recent years, with Maddie getting more into the anime scene, we’ve been expanding that range and haven’t made it back to Zip Con in a couple of years.
What the @#$% happened to Zip Con anyhow?
We managed to snagged a good parking spot in the structure right across from the building and got there early. The line was out the door, but hadn’t snaked down the steps into the street yet. They got us into the building and out of the cold in a reasonable amount of time. One young man walked up and down the lines with a clipboard having us sign our liability waivers in advance of hitting the table, but when we finally made it to the ticket table, the workers were confused as to where to go. Then, all of a sudden, the line stopped. It was discovered that the faculty to guest ratio was off. Someone had slept in and hadn’t arrived yet. Shortly they found the missing staff and ticket sales began again. In a bit over half an hour we were through the line.
Maddie and I explored the floors, looking to see what was happening where. Panels were inconsistent, and there were a LOT of D&D panels (as opposed to anime ones). Some panels weren’t running (The con would make a somewhat defensive facebook post addressing it but not quite apologizing “Hello! Just a friendly reminder that the panelists not showing up to panels should NOT reflect your view on zipcon!”). We found the Confused Greenies doing an improv workshop and hung out there before venturing over to the dealer’s room.
The dealers room seemed bigger than I remember, bigger or not – the vendors were excellent, offering a variety of fun and interesting wares. Maddie scored a pineapple cat plushie from The Nerdy Taco. We grabbed a couple of adorable food plushies from Live Dream Create, and even scored a catnip toy for Sparky from Mookies Cat Toys!
It was time for lunch so we made a mad dash for the car, and then got lost in the wrong parking garage. After much wandering around we finally located my vehicle, did a swag dump and seized our bag lunch to take back to the college. We found a nice quiet spot upstairs and began the somewhat complex process of eating in my costume.
While Maddie was debuting her Primarina, I was still feeling out my Skeksis costume. I wasn’t entirely confident in it yet – this particular creature seemed like it might demand more detail than my impressionist style contributes. I was worried it might not be recognizable or if it were, that it might not feel accurate enough. I was awed by the reaction. As I would enter rooms I’d hear gasps. There would be whispering and mumbles all around me, and I’d hear world like “Dark Crystal” and “Chamberlin”. Every ten steps we’d be stopped for a photo. One person knelt in front of me declaring “I bow before your masterpiece!”. My Skeksis was a huge hit and I was immensely humbled.
Maddie’s Primarina was doing good as well. The wig suited her and the belt helped with the ultimate look. One person recognized her right off, while several others could see she was a Pokemon but weren’t sure which one. As soon as she’d start to explain, you could see a light bulb go off over their head and recognition hit their eyes.
After another pass at the dealer’s room, we hit the dance room. This was really just a dark room that had been set aside if you wanted to bring your music (Not my idea of a dance room. My definition would include some flashing lights and perhaps a DJ or at least a sound system playing music on shuffle). When we had passed it in the morning the space had been empty, but now one girl had brought in some music and every one was doing a choreographed dance. My Skeksis rushed in and joined in. It was going fine until my head fell off (I’m going to have to fix that flaw).
We unsuccessfully searched for a game room or an anime screening. I’m told there was a video game room but we couldn’t locate it. I don’t know if there was a board game room this year, and I missed all of that stuff. We ended our day by sitting in on the Sonic the Hedgehog panel. This one focused on the IDW series – interesting because I hadn’t even realized Sonic had jumped from Archie to IDW. Still Maddie was fading fast and we were ready to head home. The college had mandated all minors leave at six and as that watershed hour arrived the place became a ghost town.
We had an okay day. We had fun meeting up with old friends and cosplaying – having a good time at cons is what we do. But I’m not sure we got our money’s worth. In just a few years I watched Zip Con go from Free, to Free, but if you pay five dollars you also get this cool lanyard! to Okay, five dollars for everyone, to ten dollars for everyone. I understand they have to control the crowds and are trying to get some voice actors in, but I honestly don’t see them drawing more attendees than what Zip Con already had. The show still feels like an nice amateur affair run by a college anime club, and if that’s what you want to be, then cool but you can’t charge that kind of admission for that kind of show. Higher admission includes higher expectations – Planned panels and activities instead of just accepting volunteer ideas and hoping the mods show up. Well run lines, constant programming and performances. I expect THEM to provide music in the dance room, and host the gaming tournaments. I expect at least one if not two rooms dedicated to screening Anime.
The magic is kind of fading. I do think we’ll be back once Zip Con figures out what it wants to be, but that might not be for a while.