Feeding grounds starts off in a barren desert gas station – the sort of place you expect to see in the “Texas Chainsaw Massacre” or in “Pumpkinhead”. Carrion lies ominously in the middle of the road.
Everything feels micro budget and amateurish, but that’s not necessarily a bad thing. The opening stinger leaves me confused though. What was it that made our first two victims sick? What was it that got them? It seemed like it was just a dude in a cowboy hat, but really I’m not sure what’s going on. After the police come, we move swiftly on.
We are introduced to our main cast. The guys seem more douchebag than normal, with some non-descript pretty girls and one chick wielding a video camera. They’re heading out to a cabin, and roll past a wooden sign – “Doom Desert”.
Hmmm. That’s just a little bit too on the nose.
Still, nothing happens until the hour mark when somebody finds an ear. Beyond some rocks falling it’s the most exciting thing happen yet in the film and I find myself itching for some action.
Down the road a bit, we find a bunch of human remains – mostly bloody chunks, and these send our cast running back to the cars. The film begins to slow down now because because someone needs to get sick. Almost imperceptibly, we get a glimpse of a bite or injection or something one of the characters… and it means that whatever things out there, they are watching. Still, at this point I feel like I’m watching “Cabin Fever”, but on the road. The sick turns into madness and anger as one of them ominously informs the rest of the group;
“The more you fight, the quicker they’ll come”.
In the end, there are some good ideas here – by I wish they had gone over the script a couple more times to bring in the action and the atmosphere sooner. For an 81 minute movie, there’s no excuse for this to be so talky(and yet it still fails to explain the roles of this world and its illness and unseen creatures) and slow as it is. Despite a near-perfect moment in the last shot of the film, this is Syfy Channel fodder at best.